First commit

This commit is contained in:
Urban Modig
2025-06-24 20:37:52 +02:00
parent 2490b976ad
commit b3750271c0
55 changed files with 833 additions and 0 deletions

View File

@ -0,0 +1,98 @@
package se.urmo.my2dgame.tile;
import se.urmo.my2dgame.main.Screen;
import javax.imageio.ImageIO;
import java.awt.*;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.Arrays;
public class TileManager {
Screen screen;
public Tile[] tiles = new Tile[10];
public int[][] mapTileNum;
public TileManager(Screen screen) {
this.screen = screen;
getTileImage();
this.mapTileNum = loadMap("/maps/world01.txt");
}
public int[][] loadMap(String path) {
int[][] map = new int[screen.WORLD_MAX_ROW][screen.WORLD_MAX_COL];
try {
InputStream stream = Screen.class.getResourceAsStream(path);
BufferedReader reader = new BufferedReader(new InputStreamReader(stream));
int row = 0;
String line;
while ((line = reader.readLine()) != null && row < screen.WORLD_MAX_ROW) {
map[row++] = Arrays.stream(line.split(" "))
.mapToInt(Integer::parseInt)
.toArray();
}
reader.close();
} catch (Exception e) {
e.printStackTrace();
}
return map;
}
public void getTileImage() {
try {
tiles[0] = new Tile();
tiles[0].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/grass.png"));
tiles[1] = new Tile();
tiles[1].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/wall.png"));
tiles[1].collission = true;
tiles[2] = new Tile();
tiles[2].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/water.png"));
tiles[2].collission = true;
tiles[3] = new Tile();
tiles[3].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/earth.png"));
tiles[4] = new Tile();
tiles[4].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/tree.png"));
tiles[4].collission = true;
tiles[5] = new Tile();
tiles[5].image = ImageIO.read(Screen.class.getResourceAsStream("/tiles/sand.png"));
} catch (IOException e) {
e.printStackTrace();
}
}
public void draw(Graphics2D g2d) {
int worldCol = 0;
int worldRow = 0;
while (worldCol < screen.WORLD_MAX_COL && worldRow < screen.WORLD_MAX_ROW) {
int tileNum = mapTileNum[worldRow][worldCol];
int worldX = worldCol * screen.TILE_SIZE;
int worldY = worldRow * screen.TILE_SIZE;
// Only drawImage for tiles within camera
if (screen.isWithinScreen(worldX, worldY)) {
int screenX = worldX - screen.player.worldX + screen.player.SCREEN_X;
int screenY = worldY - screen.player.worldY + screen.player.SCREEN_Y;
g2d.drawImage(tiles[tileNum].image, screenX, screenY, screen.TILE_SIZE, screen.TILE_SIZE, null);
}
worldCol++;
if (worldCol == screen.WORLD_MAX_COL) {
worldCol = 0;
worldRow++;
}
}
}
}