package se.urmo.my2dgame; import javax.imageio.ImageIO; import java.awt.image.BufferedImage; import java.io.IOException; import java.util.Objects; public class ImageUtil { public static BufferedImage loadImage(String name) { try { return ImageIO.read(Objects.requireNonNull(ImageUtil.class.getResourceAsStream(name))); }catch (IOException e) { e.printStackTrace(); return null; } } }