Adding fruits

This commit is contained in:
Urban Modig
2025-08-30 08:45:43 +02:00
parent 23fce8dded
commit 63b2b7ae68
8 changed files with 150 additions and 9 deletions

View File

@ -0,0 +1,45 @@
package se.urmo.game.entities;
import lombok.Getter;
import lombok.extern.slf4j.Slf4j;
import se.urmo.game.map.GameMap;
import se.urmo.game.state.FruitType;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
@Slf4j
public class Fruit {
private final Point position;
private final BufferedImage sprite;
@Getter
private final int score;
private final long spawnTime;
private final long lifetimeMs = 9000; // ~9 seconds
public Fruit(FruitType type) {
this.position = new Point(GameMap.colToScreen(13), GameMap.rowToScreen(16)); ;
this.sprite = type.getSprite();
this.score = type.getScore();
this.spawnTime = System.currentTimeMillis();
}
public void draw(Graphics g) {
g.drawImage(sprite, position.x + GameMap.MAP_TILESIZE / 2, position.y, null);
}
public boolean isExpired() {
return System.currentTimeMillis() - spawnTime > lifetimeMs;
}
public boolean collidesWith(PacMan pacman) {
//return pacman.distanceTo(position) < GameMap.MAP_TILESIZE / 2.0;
Rectangle pacmanBounds = pacman.getBounds();
Rectangle fruitBounds = new Rectangle(position.x, position.y, sprite.getWidth(), sprite.getHeight());
return pacmanBounds.intersects(fruitBounds);
}
}

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@ -76,7 +76,7 @@ public class PacMan {
position.y - PACMAN_OFFSET,
PACMAN_SIZE,
PACMAN_SIZE, null);
g.drawImage(COLLISION_BOX, position.x - COLLISION_BOX_OFFSET, position.y - COLLISION_BOX_OFFSET, COLLISION_BOX_SIZE, COLLISION_BOX_SIZE, null);
//g.drawImage(COLLISION_BOX, position.x - COLLISION_BOX_OFFSET, position.y - COLLISION_BOX_OFFSET, COLLISION_BOX_SIZE, COLLISION_BOX_SIZE, null);
//g.setColor(Color.BLUE);
//g.fillRect(position.x-1, position.y-1, 3, 3);
}
@ -129,4 +129,8 @@ public class PacMan {
public Image getLifeIcon() {
return movmentImages[0][1];
}
public Rectangle getBounds() {
return new Rectangle(position.x - COLLISION_BOX_OFFSET, position.y - COLLISION_BOX_OFFSET, COLLISION_BOX_SIZE, COLLISION_BOX_SIZE);
}
}

View File

@ -77,11 +77,6 @@ public class GameMap {
}
}
// private BufferedImage getSprite(int value) {
// TileType type = TileType.fromValue(value);
// return SpriteSheetManager.get(type.getSpriteSheet()).getSprite(type);
// }
public boolean isPassable(List<Point> list){
return list.stream().allMatch(p -> isPassable(p.x, p.y));
}
@ -188,6 +183,13 @@ public class GameMap {
return (screenY - OFFSET_Y) / MAP_TILESIZE;
}
public static int colToScreen(int col) {
return col * MAP_TILESIZE + OFFSET_X;
}
public static int rowToScreen(int row) {
return row * MAP_TILESIZE + OFFSET_Y;
}
public MapTile getTile(Point screenPos) {
int r = screenToRow(screenPos);
int c = screenToCol(screenPos);

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@ -0,0 +1,46 @@
package se.urmo.game.state;
import lombok.extern.slf4j.Slf4j;
import se.urmo.game.entities.Fruit;
import se.urmo.game.entities.PacMan;
import java.awt.Graphics;
@Slf4j
public class FruitManager {
private Fruit activeFruit;
private int dotsEaten = 0;
public void dotEaten() {
dotsEaten++;
if (dotsEaten == 10 || dotsEaten == 170) {
spawnFruit(1);
}
}
private void spawnFruit(int level) {
FruitType type = FruitType.forLevel(level);
activeFruit = new Fruit(type);
}
public void update(PacMan pacman, PlayingState playingState) {
if (activeFruit != null) {
if (activeFruit.isExpired()) {
activeFruit = null;
return;
}
if (activeFruit.collidesWith(pacman)) {
playingState.setScore(activeFruit.getScore());
activeFruit = null;
}
}
}
public void draw(Graphics g) {
if (activeFruit != null) {
activeFruit.draw(g);
}
}
}

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@ -0,0 +1,29 @@
package se.urmo.game.state;
import lombok.Getter;
import se.urmo.game.graphics.SpriteLocation;
import se.urmo.game.graphics.SpriteSheetManager;
import java.awt.image.BufferedImage;
import java.util.Arrays;
@Getter
public enum FruitType {
CHERRY(1, SpriteSheetManager.get(SpriteLocation.ITEM).getSprite(0,0), 100);
private final int level;
private final BufferedImage sprite;
private final int score;
FruitType(int level, BufferedImage sprite, int score) {
this.level = level;
this.sprite = sprite;
this.score = score;
}
public static FruitType forLevel(int i) {
return Arrays.stream(values())
.filter(fruitType -> fruitType.level ==i)
.findFirst().orElse(null);
}
}

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@ -48,9 +48,9 @@ public class GhostManager {
// Create ghosts with their strategies
Ghost blinky = new Ghost(ghostCollisionChecker, new BlinkyStrategy(), new ScatterToTopRight(), BLINKY_ANIMATION);
ghosts.add(blinky);
ghosts.add(new Ghost(ghostCollisionChecker, new PinkyStrategy(), new ScatterToTopLeft(), PINKY_ANIMATION));
ghosts.add(new Ghost(ghostCollisionChecker,new InkyStrategy(blinky), new ScatterToBottomRight(), INKY_ANIMATION));
ghosts.add(new Ghost(ghostCollisionChecker, new ClydeStrategy(), new ScatterToBottomLeft(), CLYDE_ANIMATION));
// ghosts.add(new Ghost(ghostCollisionChecker, new PinkyStrategy(), new ScatterToTopLeft(), PINKY_ANIMATION));
// ghosts.add(new Ghost(ghostCollisionChecker,new InkyStrategy(blinky), new ScatterToBottomRight(), INKY_ANIMATION));
// ghosts.add(new Ghost(ghostCollisionChecker, new ClydeStrategy(), new ScatterToBottomLeft(), CLYDE_ANIMATION));
setMode(GhostMode.CHASE);
}

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@ -0,0 +1,4 @@
package se.urmo.game.state;
public class LevelManager {
}

View File

@ -23,6 +23,8 @@ public class PlayingState implements GameState {
private final GameStateManager gameStateManager;
private final GhostManager ghostManager;
private final Font arcadeFont;
private final FruitManager fruitManager;
private final LevelManager levelManager;
private PacMan pacman;
@Getter
private GameMap map;
@ -35,6 +37,8 @@ public class PlayingState implements GameState {
this.map = new GameMap("maps/map1.csv");
this.pacman = new PacMan(game, new CollisionChecker(map));
this.ghostManager = new GhostManager(new GhostCollisionChecker(map));
this.fruitManager = new FruitManager();
this.levelManager = new LevelManager();
this.arcadeFont = loadArcadeFont();
}
@ -42,6 +46,7 @@ public class PlayingState implements GameState {
public void update() {
pacman.update();
ghostManager.update(pacman, map);
fruitManager.update(pacman, this);
checkCollisions();
handleDots();
}
@ -54,6 +59,7 @@ public class PlayingState implements GameState {
ghostManager.setFrightMode();
}
if(wasRemoved){
fruitManager.dotEaten();
score+=tile.getTileType().getScore();
}
}
@ -63,6 +69,7 @@ public class PlayingState implements GameState {
map.draw(g);
pacman.draw(g);
ghostManager.draw(g);
fruitManager.draw(g);
drawUI(g);
}
@ -129,4 +136,8 @@ public class PlayingState implements GameState {
return new Font("Monospaced", Font.BOLD, 16);
}
}
public void setScore(int score) {
this.score += score;
}
}