package se.urmo.game.entities; import se.urmo.game.map.GameMap; import java.awt.Point; public class ScatterToBottomRight implements GhostStrategy { @Override public Point chooseTarget(Ghost ghost, PacMan pacman, GameMap map) { return new Point( map.rowToWorldY(map.rows() - 1), map.colToWorldX(map.columns() - 1)); } }