Urban Modig 11a550e997 Implement ghost "eaten" behavior and refine fright mechanics
Added a new "eaten" mode for ghosts, including animations, movement strategy, and logic to reset ghosts after being eaten. Adjusted scoring for frightened ghosts using a fright multiplier and introduced enhancements like streamlined direction prioritization and position alignment. Also temporarily disabled non-essential ghosts for testing purposes.
2025-09-03 12:53:26 +02:00
2025-08-15 11:26:50 +02:00
2025-08-10 17:01:15 +02:00
2025-08-17 20:48:57 +02:00
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