Commit Graph

26 Commits

Author SHA1 Message Date
76cb35c955 Score Large Pellet 2025-08-28 16:36:18 +02:00
cbcc0af47c Refactored GameMap 2025-08-27 20:03:59 +02:00
1f9e6f4e4a Minor improvments 2025-08-22 12:11:41 +02:00
b9a43be3c6 Basic score count working
update takes movement into account
2025-08-22 11:00:19 +02:00
9bb76ce682 Lives, Score 2025-08-21 20:14:18 +02:00
712d58e8e3 Rudimentary colisioncheck 2025-08-21 15:14:20 +02:00
e8112f1cbb Tidying up Ghost 2025-08-21 14:31:08 +02:00
dc9dad4d9c Fixing minor improvements 2025-08-21 13:50:22 +02:00
d06e7131ad Fixing minor issues 2025-08-20 16:33:18 +02:00
8e546fe942 Added remaining ghosts incl. movment-strategies 2025-08-20 15:26:06 +02:00
9f316e5b43 Added Scatter-strategy 2025-08-19 21:17:36 +02:00
64dcba2584 Reworked pacman position. Now centers in the middle of the sprite 2025-08-18 13:21:54 +02:00
e62776b616 Minor fixes 2025-08-18 12:46:09 +02:00
9d06b038e0 Added mode-management and second ghost 2025-08-17 22:10:10 +02:00
a2b9b2264e Improved ghost-move - now ghoest doesnt get stuck 2025-08-17 20:49:44 +02:00
15757da2cf Switching to logback 2025-08-17 20:48:57 +02:00
1d67522ee9 Refactored ghost movement - second rev 2025-08-17 19:45:41 +02:00
05285529c5 Ghost movement working - first rev 2025-08-17 15:03:54 +02:00
1bbba216d2 intersection works 2025-08-17 10:53:59 +02:00
acab63d91c Ghost WIP 2025-08-16 18:29:44 +02:00
f15a01837d Dots and eating works 2025-08-16 10:36:54 +02:00
7bcc46122c Refactoring to use pixel-perfect Collision check 2025-08-15 20:45:29 +02:00
fe2eb8cb48 Finishing map-graphics 2025-08-15 11:26:50 +02:00
80cd0c242f Restructuring 2025-08-12 16:38:15 +02:00
87b2d8df3c Restructuring 2025-08-12 16:34:31 +02:00
5ffb77dd00 Initial commit 2025-08-10 17:01:15 +02:00